This is my first devlog for my Japanese typing game


Unfortunately this build does not support WebGL (browser) support due to Unity's lack of support for this. However the developer Tobias from Tedium Interactive they suggested that a JavaScript plugin that communicates back and forth with Unity is a possible solution.

According to Tobias the following GitHub project provides a workaround to this issue.

https://github.com/kou-yeung/WebGLInput

I've provided a screenshot with the test that demonstrates its capabilities. I'll keep this for reference for future polishing as I continue to build my game demo out.

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Tested Windows build

  • Full screen
  • Different resolutions

Still renders the Japanese IME Keyboard at the bottom left of the screen...

this is my first comment.

test column
test row